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See2Achieve: Virtual Reality, Vision and Learning at SxSW

See2Achieve: Virtual Reality, Vision and Learning

Why is vision important to learning?

Clear eyesight is just one part of VISION – we also need the visual skills of tracking, teaming and focusing so we know both WHAT and WHERE we see things in space.

This recording is of my son Cody’s eyes when he read a story as a second grader. Cody experienced double vision when he was reading, but had 20/20 eyesight.

He lost his place, re-read lines of print, skipped rows and made mistakes of similarly looking words.

What is it like to see with a vision problem?

Watch this video: 20/20 Isn’t Everything

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Can you make out 20/30? C Z D R V. Congratulations – you passed your school vision screening. Could you learn like this?

I am a parent classroom volunteer at my children’s elementary school. When I volunteered to help with the vision screening, I had a heartbreaking experience. I recommended that a student be referred for an eye examination – he had crossed-eyes (esotropia) and double vision. Before signing off on the recommendation, the district representative retested him and because he was able to read the 20/30 line on the eye chart 20 feet away when one eye was covered, she tore my vision examination recommendation in half.

After this experience, I truly believe that all children should have eye examinations – especially those with any signs, symptoms or behaviors that may indicate a vision problem. However, this isn’t happening. So, I thought – what can I do to improve vision testing with kids?


Infographic by the College of Optometrists in Vision Development. For more information, visit

How does Virtual Reality help detect Vision Problems?

3D testing allows assessment of the quality and accuracy of vision. It requires accurate tracking, teaming and focusing. Assessing depth perception aids in the ability to determine if the brain is processing the information from both eyes.

Depth perception: the ability to identify both WHAT is it? and WHERE is it?


Simple tests can be randomized so that students do not memorize the answers while waiting in line at the vision screening.

photo 3We also use many visual perceptual skills (for example, discrimination) and eye-hand coordination for the responses. We can measure both accuracy and visual processing speed.

The VIVID Study (Validation of iPad Vision Diagnostics) is currently underway. My mission is to develop a practical, affordable and efficient way to use Virtual Reality to detect visual issues!

How does Virtual Reality help treat Vision Problems?

In the Boulder Valley Vision Therapy clinic, we use all types of 3D training, including virtual reality. Learn more about OPTO, for use in clinic. Opto_Video

What should I do if I am concerned there might be a vision problem?

Please seek out testing with a vision specialist who looks at visual function – not just the structure of the eyes.

To find a specialist in vision development and rehabilitation in your area, I recommend: The College of Optometrists in Vision Development: Locate a Doctor and the Neuro-Optometric Rehabilitation Association: Find a Doctor.

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Virtual Reality – good or bad for kids?

Our reality is in 3D! That is why a normally developed visual system is designed to see spatially. We have highly visual brains – the neurology is amazing! Using Virtual Reality can actually increase understanding and learning.


Learning to see in 3D

Having difficulty with 3D movies or games can be a sign of a vision problem. Learn more from the American Optometric Association:

Are vision skills adequate or OPTIMAL?

Do you know that your eyes move THREE times before you move? We need to switch from saying “hand-eye coordination” to “eye-hand” coordination. We only know where to move our hand because our eyes first TRACK towards the object, then the TEAM so that both eyes accurately aim at the object, and then we FOCUS to see the object clearly – all before we reach.

To have good skills at sports, we need good information from our visual system. We need to process this visual information FAST! We call this reaction time. Adequate or average vision is not enough to perform at our highest potential. We need OPTIMAL vision for peak performance. Learn more about Sports Vision.


– Jen Simonson, OD, FCOVD

Wednesday, March 9 12:00PM – 12:30PM
Austin Convention Center Ballroom EFG

Healthy vision deeply influences a child’s achievement in reading, learning, success in sports and future career choices. Hear from both an educational technologist and a doctor of optometry and vision therapy as we show how virtual reality is fostering unanticipated benefits for vision health and learning; and how new mobile 3D technology is being used to screen for and improve early childhood vision with real results in the classroom. – See more at:

The Opto App by gLabs

Introducing: Opto

Now available on the App Store!

The G-Labs vision training app for iPad, otherwise known as Opto, is now available as a free download on the App Store! Two exercises are included at no charge for you to get started with Opto. Other exercises (ie. Nielsen Fixations, 3D Pets phantograms, and more) are available as in-app purchases. Please note the indicated required hardware for each exercise. While not all exercises require additional equipment, some require red/cyan glasses, and some require the G-Labs Stereoscope.

2015 COVD Conference


BACKGROUND: Millard E. Van Orden developed a stereoscopically drawn visual pattern to gain insight on the patient’s binocular visual behavior pattern. This drawing records the projection in space of corresponding visual areas. When used for training, the patient receives feedback on the reorganization of visual space and stability of eye posture and binocular vision.

PROCEDURES: Van Orden drawings were completed with the Translucent Correct-eye-scope set at 0-0 and the Stereoscope for iPad set at 0 (optical far-point). The optics of the prismatic lens allow for a distance accommodative and vergence demand, but a physical distance of 20 centimeters. Targets included binocular vision space testing, far point – peripheral control, base-in projection stereo training, and base-out projection stereo training. Instructions were the same for both the traditional and digital drawings and followed the Van Orden Technique of Visual Rehabilitation Instruction Manual (Keystone View Company,

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1. Ability to complete testing and training in more postures with the same device (standing or sitting, primary gaze or up/down gaze)

2. Ability to add images to electronic health records for performance documentation.

3. Ability to test visual performance when viewing a digital device (clinically noted to cause more visual complaints).

Link to more information: Van Orden Tracing on the Stereoscope for iPad and OPTO App

Thank you for submitting your abstract, ” Van Orden Training Utilizing the Stereoscope for iPad”, to the 2015 COVD annual meeting. The review process has concluded, and we are pleased to inform you that your abstract was accepted, to be presented as a poster. It is scheduled to be displayed on Thursday, April 16 and Friday April, 17 2015 on poster board #29.